| Kowloon & harbour | Existing neighbourhoods, piers and harbour exploration. | Expanded neighbourhoods, the Clock Tower, Cultural Centre and Space Museum; the Convention and Exhibition Centre and Golden Bauhinia Square in Wan Chai, plus the Central waterfront observation wheel. |
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| Hong Kong Island & the Peak | Existing streets, shops and waterfront. | Peak and hillside roads, homes, schools and viewpoints. The October 22 work adds 380 buildings and 81 road segments totalling about 10 km, plus trees and blue-glass offices. |
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| Public transport | Buses, ferries and urban trams. | 14 scheduled bus routes and 28 buses; 65 transport stops, with the Peak Tram, foothill trams and more hillside connections. |
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| Driving | AI traffic and existing player vehicles. | Take control of sedans, taxis, minibuses, double-decker buses, hatchbacks, SUVs, MPVs and trucks, with physical wheels, suspension and safe exit handling. |
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| Public services | Streetfront shops and free roaming. | Enter ground-floor shops and use 12 categories of facilities. Hospitals heal; some facilities provide recovery, exploration respawns and walking or bus-stop directions. |
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| Materials & streets | Day/night, weather and vehicle appearance details. | Eight PBR material sets, more Traditional Chinese signs, facade and rooftop details, revised landmark proportions, glass reflections and wet/dry roads. |
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| Shooting & music | Existing shooting, dual camera views and map modes. | Weapon sway, recoil return, hit/damage feedback and nine original situational tracks. Shared menus for maps, lighting, weather, music and camera shake. |
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| Performance & downloads | Mobile quality settings and batching; version 0.2.1 packages. | Shared models, LOD, regional traffic queries and lower-frequency distant character animation. Both download packages rebuilt from the 0.3.0 project. |
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